Artists' Room · Tutorials

Every room, in a few short steps.

41 tutorials, one for each room in the studio. The same guide opens by itself inside the room the first time you enter it — this page is here when you want to look ahead, or remember how something worked.

Genre playbooks

Which rooms fit your sound.

Pick your genre and follow the rooms in order. Beat Maker has a matching starter kit for each one. For a fuller description of each style — the feel, the tempo, the chords and the sounds that define it — see Genres & styles.

TechnoDriving, hypnotic, dark. Around 130 BPM.
  1. 01Beat Maker — Load the Techno kit — a pounding 130 BPM four-on-the-floor.
  2. 02Wave — Play dark chords and sweeps with your hands.
  3. 03Constellation — Layer hypnotic loops and percussion on one clock.
  4. 04DJ Decks — Perform the build-ups and drops live.
  5. 05Mixing Room — Balance the low end and export the master.
HouseWarm, swinging, made for the floor. Around 124 BPM.
  1. 01Electric Drum Kit — Finger-drum a swinging groove of your own.
  2. 02Beat Maker — Or start from the House kit at 124 BPM.
  3. 03Keys — Play deep, warm chords over the groove.
  4. 04Remix Playground — Bring in club stems and shape the drops.
  5. 05Mixing Room — Mix it and export the finished track.
Rave & BreaksFast, rolling, euphoric. Around 145 BPM.
  1. 01Beat Maker — Load the Rave kit — rolling breaks at 145 BPM.
  2. 02Orbit — Glide orbs for soaring leads and stabs.
  3. 03Remix Playground — Chop and reshape loops with your hands.
  4. 04DJ Decks — Blend tracks and record a full set.
Pop & SongwritingHooks, vocals and a story. Around 104 BPM.
  1. 01Hum Recorder — Hum the hook before you lose it.
  2. 02Lyrics Pad — Write your words.
  3. 03Voice Booth — Record a clean vocal with studio reverb.
  4. 04Session Band — Direct a disclosed band to play your parts.
  5. 05Mixing Room — Mix and master your song.
  6. 06Release Hub — Credit it honestly and release it.
Hip Hop & Lo-FiLaid-back pocket, dusty keys. Around 88 BPM.
  1. 01Beat Maker — Load the Hip Hop kit at 88 BPM.
  2. 02Groove Match — Feel the pocket under your idea.
  3. 03Keys — Lay down mellow chords.
  4. 04Your Voice, Your Song — Record your verses over the beat.
  5. 05Mixing Room — Mix it warm and export.
Ambient & HealingSlow, spacious, calming. Around 72 BPM.
  1. 01Crystal Bowls — Play real crystal singing bowls.
  2. 02Orbit — Glide orbs for soft, glowing pads.
  3. 03Sound Sculptor — Layer orchestral textures slowly.
  4. 04Mixing Room — Add hall or dream reverb and export.
Dream PopHazy, floating, wrapped in reverb. Around 96 BPM.
  1. 01Beat Maker — Load the Dream Pop kit — a soft, floating groove at 96 BPM.
  2. 02Wave — Play washed-out chords with your hands.
  3. 03Voice Booth — Sing breathy vocals with the Dream reverb.
  4. 04Sound Sculptor — Layer glowing textures underneath.
  5. 05Mixing Room — Wash it in reverb and export.
Dark PopMoody hooks, deep bass, late-night shine. Around 100 BPM.
  1. 01Beat Maker — Load the Dark Pop kit — a moody 100 BPM pulse.
  2. 02Hum Recorder — Hum the haunting hook before it fades.
  3. 03Voice Booth — Record a close, intimate vocal.
  4. 04Prism — Turn a sound into dark, shimmering light.
  5. 05Mixing Room — Mix it deep and export.
New WaveBright synths, tight drums, retro cool. Around 118 BPM.
  1. 01Beat Maker — Load the New Wave kit — tight 118 BPM drums.
  2. 02Keys — Play bright, punchy synth riffs.
  3. 03Orbit — Glide orbs for retro leads.
  4. 04Voice Booth — Add a cool, detached vocal.
  5. 05Mixing Room — Mix it crisp and export.

1 · Capture

Start with your own sound.

Hum RecorderPress Record and hum the hook — eight bars is plenty.
  1. 01Press Record and hum the part you would whistle at someone. You do not need words.
  2. 02Do three takes without stopping to listen. The third is usually the most relaxed.
  3. 03Listen back with your eyes closed and keep the take with the best feel, not the cleanest one.
  4. 04Set the tempo now if you know it, so every room after this one lines up with your take.
  5. 05Pick one of the 30 instruments to hear your melody played back as keys, strings, guitar or a synth.
  6. 06Choose a band style, then use Your players to swap the chords, bass or extra player for any instrument you like — or sit a player out.
  7. 07Save the take to your shelf, or send it straight to the Mixing Room or Session Band.
Open Hum Recorder →
Lyrics PadType your title at the top, then write the first line.
  1. 01Write a working title first — it gives the rest of the page somewhere to aim at.
  2. 02Write the hook before the verses. Four honest lines beat sixteen clever ones.
  3. 03Your words save as you type, so you can close the tab and come back.
  4. 04Mark your sections (verse, hook, bridge) with a blank line so the room after this one can read them.
  5. 05Download a text copy if you want your words somewhere outside White Bunny.
  6. 06Open Your Voice, Your Song next and your words scroll past while you sing.
Open Lyrics Pad →
Your Voice, Your SongPick the music, put headphones on, then press Count me in.
  1. 01Choose the music you will sing over: a take from your shelf or a music file from your device.
  2. 02Put headphones on. Without them the backing music leaks into your microphone and cannot be separated later.
  3. 03Turn on the click and set the beats per minute to match your track.
  4. 04Press Count me in, wait out the four beats, and sing. Your words scroll as the music plays.
  5. 05Sing it through without stopping, even where you stumble. Keep the take and listen once before deciding.
  6. 06Save to your shelf or send it to the Mixing Room, where you can drag the vocal a little earlier or later.
Open Your Voice, Your Song →
Voice BoothPress record and sing one verse straight into the microphone.
  1. 01Put headphones on and sit close enough that your voice is clear without pushing.
  2. 02Press Record and sing one verse all the way through, then a second take.
  3. 03Listen back and pick the take you would happily send to a friend.
  4. 04Choose a vocal space — Dry, Studio, Plate, Hall or Dream — and compare raw against polished.
  5. 05Keep the polish light. If the room around your voice is louder than the voice, dial it back.
  6. 06Download the WAV or send the take to the Mixing Room.
Open Voice Booth →
Pitch RoomBring in a vocal take and watch the two ribbons line up.
  1. 01Record a phrase or choose a take already on your shelf.
  2. 02Set the key so the tuning knows which notes count as in tune.
  3. 03Start with the gentlest setting — the point is to nudge, not to replace your voice.
  4. 04Watch the glowing ribbon: your line against the tuned one shows exactly where you drifted.
  5. 05Compare the two versions before you commit. If the tuned one sounds like someone else, ease off.
  6. 06Download the WAV or send it to the Mixing Room.
Open Pitch Room →
Vocal Warm-UpPress Start with microphone and follow the first glowing note.
  1. 01Choose Guided warm-up for the full journey, or Free practice if you only have two minutes.
  2. 02Press Start with microphone and allow the browser to use it. Your voice never leaves your device.
  3. 03Hum the first glowing note rather than reaching for it. Stay inside the part of your range that feels easy.
  4. 04Use Hear target note whenever a note is unclear, instead of guessing.
  5. 05Finish the journey and check your streak, accuracy and steadiness — these move slowly, and that is normal.
  6. 06Open Find my vocal range when you want to know which notes sit comfortably in your voice.
Open Vocal Warm-Up →
Voice VaultSign the consent declaration, then record the four short parts.
  1. 01Read the consent declaration and sign it. Only your own voice may be modelled here.
  2. 02Complete the read-aloud check so the studio knows the voice is yours.
  3. 03Record the four parts: a verse, your higher notes, your lower notes, and long held notes. Keep each one relaxed.
  4. 04Let the model build — it is not instant, and it saves while you wait, so you can browse other rooms.
  5. 05When it finishes, sing a phrase and preview your cloned vocals before using them anywhere.
  6. 06Keep the model private to your account. It is never shared with other artists.
Open Voice Vault →

2 · Build

Build the music around it.

Beat MakerTap the grid on beats 1 and 3 for a kick, then press play.
  1. 01Want a head start? Tap a genre kit (Techno, House, Rave, Pop, Hip Hop, Ambient) to load a starter groove and tempo, then make it yours.
  2. 02Set the tempo first — every other room will follow it.
  3. 03Have your own drum sounds in My sounds? Under Use my sounds, swap any row (Kick, Snare, Hat, Tone) for one of your uploads.
  4. 04Place a kick on the downbeats, then a snare or clap on beats 2 and 4.
  5. 05Add hats in between and listen. Most patterns only need one small change to start moving.
  6. 06Choose how many bars the loop runs, then press record so the pattern is captured as audio.
  7. 07Play it back and try removing one element. A hole in the loop usually makes it better.
  8. 08Download the WAV or send it to the Mixing Room as your first track.
Open Beat Maker →
Electric Drum KitPress Record performance, count in, then hit the pads.
  1. 01Set the tempo and leave Keep in time on Tight (16ths) while you are learning.
  2. 02Tick Click so you can hear the beat, and let the on-screen count-in finish before you play.
  3. 03Hit the pads with a fingertip — the letters shown on each pad also work on your keyboard.
  4. 04Play for eight bars without stopping. Missing a hit is fine; stopping is not.
  5. 05Press Finish take, then Play take and watch the kit replay your performance hit for hit.
  6. 06Switch Keep in time to Off for a rawer feel and record again if you want it looser.
  7. 07Loop the playback, then download the WAV or send it to the Mixing Room.
Open Electric Drum Kit →
KeysPlay C to G with one finger — or press A, S, D, F on your keyboard.
  1. 01Pick a sound first: grand, electric, pad or strings all behave differently.
  2. 02Play with a fingertip, the mouse, or the A–L row on your computer keyboard.
  3. 03Plug in a music keyboard (USB or Bluetooth) and play it with real keys and real touch.
  4. 04Hold the spacebar (or your own pedal) for sustain.
  5. 05Press Record, play eight bars through, and stop when you are done.
  6. 06Listen back once, then download the WAV or send it to the Mixing Room.
Open Keys →
WaveRaise your hand — height picks the note, a pinch plays it.
  1. 01Allow the camera, or tap to play with a finger if you would rather not use the camera.
  2. 02Choose a sound from the menu. Wave glow is a good first one; Ground pulse and Dimensional orchestra go deeper.
  3. 03Move your hand up and down for pitch and sideways to open and close the tone.
  4. 04Pinch to play a chord, then press Record so the room captures what you played.
  5. 05Use Pause, Stop, Rewind and Replay to check the take before you keep it.
  6. 06Switch to Voice to sing over your chords, pick a tuning mode (off, gentle or hard), and shape your voice with your hands.
  7. 07Download the WAV or save the take to your shelf.
Open Wave →
PrismTap a glowing ray to play a note, or drag the prism to shape its sound.
  1. 01Choose Breath, Rain or Pulse, or tap Your voice and allow microphone access to record up to 10 seconds. If permission is blocked in the preview, use Open Prism directly; previously denied access must be allowed in your browser’s website settings. You can also upload a voice recording.
  2. 02Press Play light, or touch the prism to start. Tap the rainbow rays to play their notes; slide across them for a run. The note buttons below play the same rays.
  3. 03Pick a key (C to B) and a colour — Daylight is bright, Moonlight is tender, Crystal never clashes.
  4. 04Drag on the left, over the prism: sideways changes Ring, up and down changes Shimmer. The sliders follow your touch without restarting the sound.
  5. 05Use Shimmer for sparkle trails, Prism for how much turns to light, and Spread to fan the rainbow wider.
  6. 06Shape a voice with Dry, Studio, Plate, Hall or Dream, or try Prism's Crystal Double, Rainbow Echo and Star Choir. Set how strong it feels with FX amount.
  7. 07Press Make a take to render your source with the current settings, then Save to shelf or Download WAV. This render does not record your live ray performance.
Open Prism →
Sound SculptorTap one of the six ready sounds, then play the keys.
  1. 01Start with a preset — Cello & choir or Harp dream are the safest first listens.
  2. 02Play the keyboard: A to K are the white keys, W E T Y U the black ones. Slide your finger across for a run.
  3. 03To build your own, pick a Layer A and a Layer B sound and slide the morph between them.
  4. 04Add a rhythm if you want one: choose a Groovemate, then set the tempo and loop length.
  5. 05Open Fine-tune only when you want to shape each layer separately — everything else stays put.
  6. 06Press Record a take, play something short, then press Stop.
  7. 07Tap Save to shelf in the Keep this take box so the recording is waiting for you later.
Open Sound Sculptor →
OrbitDrag the Chords orb — the music follows your hand.
  1. 01Choose a world, then Triangle for three chord corners or Square for four.
  2. 02Drag or flick the three orbs — Chords, Melody and Bass — and listen to how each one answers.
  3. 03Choose a Bounce sound: a melodic instrument, an individual drum, or Drum walls for a different drum on each edge. Give each orb its own sound with the Chords, Melody and Bass orb picks, or leave them on Same as bounce. Pick a drum kit for the backing beat.
  4. 04Draw a melody with your finger if dragging feels too blunt, or choose Off in Finger melody sound to silence it.
  5. 05Switch the mode to Beat, Loop (1–8 bars) or Full song when you want something structured rather than free play.
  6. 06Try Dream mode or tilt your phone if you want the orbs to drift on their own.
  7. 07Record what you like, then download it or send it to the Mixing Room.
Open Orbit →
Crystal BowlsPick up the mallet and drag it slowly across the bowls.
  1. 01Drag the mallet across the bowls — each one it touches rings out and fades.
  2. 02Circle the mallet inside a single bowl to rim-sing: a sustained singing tone builds as you hold.
  3. 03Tap a bowl directly to strike it without the mallet, and play two or three together for a chord.
  4. 04Choose a tuning: Solfeggio, Chakra, 432 Hz or a plain scale. The Chakra guide lists each bowl's note and frequency.
  5. 05Leave Real recording selected for the actual crystal bowl sound, or switch to Studio-made to hear the synthesised version.
  6. 06Press Drone or Wash for a bed of sound, then press Volume down if it becomes too full.
  7. 07Record a few minutes, download the WAV, or send it to the Mixing Room.
Open Crystal Bowls →
Draw to SoundDraw a slow line across the canvas — it sings as you move.
  1. 01Pick an instrument first; the same recorded instruments used in Keys are available here.
  2. 02Draw with one finger. Higher on the canvas plays higher notes.
  3. 03Move slowly for a calm line and quickly for something brighter and busier.
  4. 04Try two fingers at once for a simple two-part harmony.
  5. 05Press Record before you draw so the room captures your painting.
  6. 06Listen back, then save the take to your shelf or send it to the Mixing Room.
Open Draw to Sound →
Remix PlaygroundPick a sound pack, then tap a chord to change it.
  1. 01Choose one of the fourteen sound packs — each one is a different starting world.
  2. 02Tap the chords to change what is playing. The beat, bass, chords and top line each have their own lane.
  3. 03Set Volume, Intensity and Space to taste. Space is usually the one that needs the least.
  4. 04Press New variation when a mix starts to feel safe — it reshuffles without losing your settings.
  5. 05Let it run for a full pass before deciding anything.
  6. 06Under Stack your layers, add stems, loops or songs from your shelf or upload ones you have the rights to. Each is matched to the groove's tempo and key.
  7. 07Press Play, then Record a vocal to sing over it. Mute, Solo, Level and the effect buttons shape each layer.
  8. 08Pick Beat, Loop or Full song, press Make my remix, then download it or save it to your shelf.
Open Remix Playground →
Stem MakerPick a take, choose Quick or Detailed, then press Make stems.
  1. 01Choose a take from your Song Shelf, or a sound file from your device.
  2. 02Pick Quick (3 stems) or Detailed (5 stems). Detailed separates deep bass, body, presence and air.
  3. 03Press Make stems and wait a moment — everything happens on your device.
  4. 04Listen to each stem, or press Play all together to hear them line back up.
  5. 05Rename any stem, then Save to shelf or Download WAV. Save all keeps every one at once.
  6. 06Need each instrument on its own? Build the song in Full Studio, which exports real per-instrument stems.
Open Stem Maker →
White Bunny LabThrow in any rough idea, play with it, and ask Bunny what it could become.
  1. 01Record a voice memo, pick a take or beat from your Song Shelf, or type four chords or a line you wrote.
  2. 02For sounds, try the free toys: backwards, half speed, double speed, chop & stutter, or wash it in space.
  3. 03Tap What could this become? Bunny offers three free what-if ideas. Bunny never writes lyrics.
  4. 04Try an idea for free, or tap Make a sketch to hear a short backing made from licensed recorded sounds with your idea on top. Sketches use 1 credit.
  5. 05Keep the ideas you love in your Lab notebook, toss the rest, and ask again for new ones.
  6. 06Like something? Save it to your shelf and take it into Jam, the Universe or the Mixing Room.
Open White Bunny Lab →
Jam with DJ BunnyStart a song chat, talk through your idea with DJ Bunny, then press Make on any music card you want to hear.
  1. 01Tap New song idea. Each idea gets its own chat that is saved, so you can come back to it anytime.
  2. 02Brainstorm for free: moods, titles, structure, chords, genre ideas or feedback.
  3. 03Ask for a beat, a loop, a remix of one of your shelf takes, or a line in your own voice clone. DJ Bunny replies with a music card.
  4. 04Each card shows how many credits it uses. Nothing is made until you press Make.
  5. 05For a remix, pick a take from your Song Shelf on the card. For a voice line, type your own words. DJ Bunny never writes lyrics.
  6. 06Listen, press Make another to try again, or Save to shelf to keep it.
  7. 07Tap Invite to copy a link for a collaborator. They can chat in the same song and play your takes for free.
Open Jam with DJ Bunny →
Create with the UniverseSay or type what you hear in your head, then tap a star to keep or change it.
  1. 01Tap a starter idea or a genre, or type a wish like "dreamy beat with soft choir". Tap the mic to say it out loud instead.
  2. 02The guide lights up real recorded parts as stars and starts playing them. It tells you what it did in one line.
  3. 03Tap a star to change its volume, mute it, Keep it, ask for something different, or remove it. Kept stars are never changed by the guide.
  4. 04Drag across the sky to shape the sound: sideways makes it darker or brighter, up and down adds more or less space.
  5. 05Use Undo if a change goes the wrong way, and Shimmer to add glowing echoes.
  6. 06Under What are you making?, choose Loop, Beat, Sound FX or Full song (pick 1 to 4 minutes). Full songs get an intro, verses, choruses with bigger sounds, a break and an ending.
  7. 07Under Find a sound, search for things like "female opera" or "cello", tap play to preview, then Put in the sky.
  8. 08Under Your vocal, choose a vocal from My sounds or upload one (tick the permission box first). WAV, MP3, M4A, FLAC or OGG work best. Mark it as your real voice or your own AI voice clone, then pick a reverb.
  9. 09Lock your favourite tempo, tone, space or shimmer so nothing changes them, and write your plan in the Session notebook. The guide reads it every time.
  10. 10For a Full song, drag the Texture to swell strip to choose where it stays soft and where it swells big. Tap Surprise me to hear new sounds and star colours inside your locks, then keep it or Undo.
  11. 11After the guide or Surprise changes things, use Compare to hear A (before) and B (new) at the same loudness, then Keep B or Go back to A. Shape the mix with Low, Middle, High, Glue and fades.
  12. 12Under Your groove, pick a feel (Straight, Swing, Half-time, Triplet, Syncopated or Broken) pick a rhythm pack like Afrobeat, Reggaeton, Drum & bass, Trap or Hand percussion if you like, and slide from Simple to Busy. Tap New groove for a fresh rhythm, or Lock feel to keep it.
  13. 13Press Render my take, then save it to your shelf or download it to sing over in the Voice Booth.
Open Create with the Universe →
ConstellationTap a light to bring in a real recorded sound, then tap another.
  1. 01Tap any light to bring in a loop from the sound library. It starts playing on the shared clock.
  2. 02Drag a light to change its level, and connect two lights so they answer each other rhythmically.
  3. 03Choose Loop to build a short repeating idea, or Full song to lay out labelled sections.
  4. 04Set the master Volume, and turn the link chimes down if they are distracting.
  5. 05Add and remove sounds until one section genuinely sounds like a record.
  6. 06Press record and capture the arrangement as audio.
  7. 07Download the WAV, save it to your shelf, or send it to the Mixing Room.
Open Constellation →
Session BandChoose a starting point — or none — and press play.
  1. 01Give the band something to follow: a hummed take, a music file, a keyboard note file (MIDI) or written sheet music. You can also start from nothing.
  2. 02Pick the instruments you want in the lineup, and change any part's instrument if it is not right.
  3. 03If you imported written music, turn on Play my written part so the band performs what you wrote.
  4. 04Press play and listen to the whole band before touching anything.
  5. 05Direct the players — bring parts in and out, and drop the ones that are not serving the song.
  6. 06Adjust the notes a part plays if a line is wrong; the band keeps your edits.
  7. 07Your take saves on its own, so you can browse to another room and come back to it.
Open Session Band →
Voice ChangerRecord or pick a take, choose a character, then keep the changed voice as a vocal stem.
  1. 01Press Record my voice and sing or rap a line — or pick a take from your Song Shelf and choose a recording from your device instead.
  2. 02Tap a character family (Robot & machine, Young & anime, Big & mythical, Lo-fi & distant), then press Hear it to try that character on your own voice.
  3. 03Choose the character you want — the pitch stays in your take's own speed, so it still fits the song.
  4. 04Drag How much of the character down if you want your own voice to stay audible underneath it.
  5. 05Add Room around it for space, and nudge the Pitch up or down a few semitones if the character sits too high or too low.
  6. 06Press Make it, listen to the result, then Save to shelf or download the WAV — your original take is left untouched.
  7. 07Send it to the Mixing Room or Remix Playground and drop the changed voice into your song like any other vocal.
Open Voice Changer →

3 · Signature

Moves only White Bunny makes.

The HandoffRecord a short phrase, then listen to what comes back.
  1. 01Press record and play or sing one short phrase — two bars is plenty.
  2. 02Choose how the band should answer: Warm double plays a close second player, Room echo gives you a spacious call-and-response.
  3. 03Press play to hear your phrase and the band's answer side by side.
  4. 04Try the built-in demo first if you would rather hear how it works without singing.
  5. 05Keep the answer that surprises you most, and note what it did — that becomes a credit later.
  6. 06Save the take to your shelf or send it to the Mixing Room.
Open The Handoff →
Groove MatchHum or tap ten seconds of an idea and let it listen.
  1. 01Press record and give it about ten seconds of your idea — hummed, tapped or played.
  2. 02Wait while it says Listening for the pocket. Everything happens on your device.
  3. 03Read the short list of grooves it found, and the one-line reason each one fits.
  4. 04Audition each match with your idea still playing underneath.
  5. 05Keep the tempo the room suggests if your own count felt off.
  6. 06Save the winning groove as a loop, then take it to the Beat Maker or the Mixing Room.
Open Groove Match →
Sketch to SongBring in one rough recording and choose a song shape.
  1. 01Choose the recording you want to grow — a hum, a voice memo or a take from your shelf.
  2. 02Pick a shape: Classic song (intro, verse, chorus, bridge), Slow bloom (a gentle opening that grows), or Hook first (strongest moment up front).
  3. 03Add a beat underneath if the sketch needs one, and keep it quiet while you decide.
  4. 04Listen to the whole shape once before editing anything.
  5. 05Trim or extend the sections that feel too long — most first sketches are too long.
  6. 06Save the sketch to your shelf, then record your parts over it in Your Voice, Your Song.
Open Sketch to Song →
Proof-of-Human PosterPick a finished take, add your title and name, then make the poster.
  1. 01Choose the take you want to show off.
  2. 02Type the song title and your artist name exactly as you want them printed.
  3. 03The poster draws your own waveform, the bunny mark and your honest disclosure line.
  4. 04Nothing is uploaded — the image is drawn on your device.
  5. 05Download the poster and use it for a release post or a message to a friend.
  6. 06Regenerate it if you change the title; it takes seconds.
Open Proof-of-Human Poster →

4 · Mix

Make it sound like a record.

Full StudioOpen a channel strip, press record and play one part.
  1. 01Start a new project, or import a take you already saved to your shelf.
  2. 02Add a channel strip per instrument and play each one in — Groove, Orbit, Wave, pads or a vocal.
  3. 03Press record with the count-in so your part lands on the beat, then play through.
  4. 04Drag clips along the timeline to arrange: intro, verse, hook, verse, hook.
  5. 05Open the effects shelf for tape warmth, crunch, shimmer, width or lo-fi radio, and set each one lightly.
  6. 06Use the master chain to balance the whole song, then bounce it.
  7. 07Your project saves to the cloud with version history, and you can download each instrument separately (stems) or the finished song as a WAV file.
Open Full Studio →
DJ DecksLoad a music file on deck A, press play, then load deck B.
  1. 01Press the load button on a deck and choose a music file from your device or your shelf.
  2. 02Press play on deck A, then load deck B and press Sync to other deck so the two line up.
  3. 03Move the crossfader to blend between the decks.
  4. 04Set a hot cue on a moment you want to return to, and use Loop in and Loop out for a live loop.
  5. 05Try the effect pads — Echo out, Brake stop and Rewind — one at a time, not all at once.
  6. 06Play with the sampler pads to drop short sounds over the mix.
  7. 07Press record and run a short set, then download it or send it to the Mixing Room.
Open DJ Decks →
Mixing RoomPress Import music, drop your take on a lane, then press play.
  1. 01Press Import music and choose a WAV or MP3 — anything you recorded in another room already sits on your shelf.
  2. 02Press New track lane for a blank lane when you want to record straight in, or to group sounds together.
  3. 03Drag blocks sideways to fix timing. For quick fixes, tap Simple editor: drag the ends to trim, pull the dots to fade, slide speed and pitch, and tap an effect.
  4. 04Set levels with volume, then use mute and solo to hear one lane at a time.
  5. 05Give vocals a space — Dry, Studio, Plate, Hall or Dream — then try the Vocal FX buttons: pop shine, airy breath, bedroom pop, vintage soul, stadium and more. Every control stays editable after.
  6. 06Press Mark song parts to label your intro, verses and chorus. Drag a part to move it, tap it to Repeat or Remove it — every track moves together and Undo always brings it back.
  7. 07Master lightly, export the WAV, and the take lands on your shelf automatically.
Open Mixing Room →

5 · Polish

Rescue and refine.

Sheet MusicChoose your song or melody, and the page writes itself.
  1. 01Pick the source: a finished song, a take from your shelf, or chords you have been given.
  2. 02Read the page once before changing anything. Low melodies print in bass clef, and the key signature is worked out for you.
  3. 03Press Print if you want it on paper, or Save as MIDI to open the notes in other music apps.
  4. 04Press Play it with the band to hear the page performed, or Play it in the Full Studio to keep working on it.
  5. 05Send the chords to the band if you want a rhythm underneath while you read.
  6. 06Press Open existing sheet music to come back to a page you saved earlier.
Open Sheet Music →
Rebuild My DemoBring in the old demo and read what the plan says you keep.
  1. 01Choose the rough demo, voice memo or older version you want to bring back to life.
  2. 02Read the plan carefully — it separates your own lyrics and melody ideas from anything that is not carried over.
  3. 03Keep the demo audible only as a muted reference while you work.
  4. 04Re-hum or re-sing the melody yourself so the phrasing is yours, not the demo's.
  5. 05Re-record every part you can play, and note which parts still need doing.
  6. 06Run the Hybrid Check before you finish, then release with the disclosure line this room wrote for you.
Open Rebuild My Demo →
Song DirectionSay what you have and what you performed, then read the plan.
  1. 01Describe your idea in plain words — a sentence or two is enough.
  2. 02List what you performed yourself: sang, played, wrote, hummed.
  3. 03Read the session plan it returns and keep only the suggestions that sound like you.
  4. 04Ignore anything that pushes the song somewhere you would not go on stage.
  5. 05Open the first room the plan suggests and do just that one thing.
  6. 06Come back after the next part is recorded and ask again — the plan changes as the song grows.
Open Song Direction →

6 · Release

Share how it was made.

Finish SongAdd the title, the credits and a cover, then download the WAV.
  1. 01Choose the mixed take you want to finish.
  2. 02Write the final title and fill in the credits while you still remember who did what.
  3. 03Add cover artwork, or leave it and add it later in the Release Hub.
  4. 04Decide loudness: Leave my levels alone keeps your mix exactly as it is, while Peak and Dynamics give a gentle polish.
  5. 05Check Phase if the mix sounds thin or hollow — that usually means two parts are fighting.
  6. 06Download the finished WAV and keep it somewhere safe; it is the file every release comes from.
Open Finish Song →
Hybrid CheckTick what you actually did, then read your human share.
  1. 01Tick everything you did yourself: wrote, sang, played, arranged, mixed.
  2. 02Tick only the places AI genuinely helped — sounds, separate instrument parts, lyric drafts, mix assists.
  3. 03Read your human share. If it sits below the line, the tips below show where to add more of you.
  4. 04Nothing is uploaded or stored — this is a check, not a submission.
  5. 05Copy your disclosure line and use the same sentence on your profile, your track page and your captions.
  6. 06Never remove AI from the line after the fact; consistency is what builds trust.
Open Hybrid Check →
Build NotesAdd the title and what went into the song, then make the card.
  1. 01Type the song title and your artist name.
  2. 02Write what went into the song in plain sentences — what you played, what you sang, what was borrowed.
  3. 03Press Make the card to see how it reads.
  4. 04Press Copy to paste it into a release post, or Download as text to keep it with your files.
  5. 05Keep the wording honest and specific; vague notes read as hiding.
  6. 06Update it if you change a part later — the notes should match the record.
Open Build Notes →
Origin RecordFill in where AI helped, then fingerprint the finished audio.
  1. 01Type the song title and your artist name.
  2. 02Write where AI helped, in the same wording you use everywhere else.
  3. 03Press Fingerprint the finished audio so the record is tied to this exact file.
  4. 04Download the record, or Download as data if you want the plain file for your own archive.
  5. 05Press Copy to paste the record into a message or a listing.
  6. 06Press Start a new record for your next song, and keep each record with its master file.
Open Origin Record →
Song GenealogyPress Map a song and add the first moment it started.
  1. 01Press Map a song, or Start from an example to see what a finished map looks like.
  2. 02Add a moment: what happened, and whether it grew out of an earlier moment or starts from nothing.
  3. 03Add one line about each moment — the late take, the borrowed bass line, the chorus that arrived in the car.
  4. 04Keep it honest. The map is more interesting when it includes the parts that went wrong.
  5. 05Press Show on my public artist page so listeners can see how the song was actually made.
  6. 06Edit or delete any moment from Your maps if the story changes.
Open Song Genealogy →
Release HubOpen your release and fill in the credits and splits.
  1. 01Press Your releases and open the one you are finishing.
  2. 02Add cover artwork and check the record reads correctly.
  3. 03Fill in Credits — every person and every AI role that touched the track.
  4. 04Set Ownership splits with each person's name, role and share, then have both signatures and dates entered.
  5. 05Download streaming metadata so the titles and credits match everywhere the song goes.
  6. 06Press Print split sheet for a paper copy, and keep the human-lead certificate with your files.
  7. 07Press Show on your artist page when the release is ready for listeners.
Open Release Hub →

7 · Perform

Rehearse the songs and live the set.

Live & PracticeMake a setlist, then run the metronome and play along.
  1. 01Press Setlist name, give it something you will recognise later, and add your songs in playing order.
  2. 02Drag the Song order until the set flows the way a real one does — strongest song early, not last.
  3. 03Open the Practice room for the song you are weakest on.
  4. 04Set the click speed (BPM) a little slower than the record so your hands have room.
  5. 05Press Play-along with your own take and play through without stopping for mistakes.
  6. 06Raise the speed back to the song's tempo once two clean runs in a row feel easy.
Open Live & Practice →

Still stuck?

Ask Bunny, or walk the studio tour.

The tour takes two minutes and shows how the rooms fit together. Ask Bunny answers a specific question about a room you are already standing in.